Shadow Of The Tomb Raider | Environment Art

Here's a sample of the environment art I did on Shadow Of The Tomb Raider.
I was responsible of the "Porvenir Oil Fields" area, showcased at E3 2018 and the DLC "The Forge".
I created most of the mayan architecture pieces in the game (both High and Low resolution models) , with the extra help of Benjamin Ayotte. Alongside 3D models I created materials in Substance Designer / Painter for this architecture.

Additional credits goes to the lighting team, vfx, tech art and modeling team.

https://www.artstation.com/benayotte
https://www.artstation.com/reyangyver

The Forge
Environment Art

The Forge
Environment Art

Kuwak Yaku
Environment Art

Kuwak Yaku
Environment Art

The Forge
Environment Art

The Forge
Environment Art

Peruvian Jungle
Environment Art

Peruvian Jungle
Environment Art

Various high resolution meshes I worked on.

Various high resolution meshes I worked on.

The Forge
Environment Art

The Forge
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

The Forge
Environment Art

The Forge
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

The Forge
Environment Art

The Forge
Environment Art

The Forge
Environment Art

The Forge
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

Porvenir Oil Fields
Environment Art

Peruvian Jungle
Environment Art

Peruvian Jungle
Environment Art